Saturday, June 8, 2019
Learning Technology Essay Example for Free
Learning Technology EssayDue to their nature, a lot of possibilities be opened up in virtual worlds that are not present in the significant world. These mint make it highly conducive to learning new things. For instance, students that are separated by geography can share a class. A virtual environment ensures that procedures or demonstrations normally limited by scope or expense can be repeated, spy and redone as often as necessary. The very idea that is entertainment, and not just another day in class provides a stimulus to education that real schools often lack. The greater opportunity for collaboration, relative safety and convenience provided by online gaming certainly makes it a solid platform capable of delivering the lessons of the future. Cons of Using game Life as a Learning Technology Some aspects of learning can never be completely replaced however. While bet on Life may offer a greatly enhanced experience and rapid transfer of information, it is still nothing l ike face-to-face interaction. A wholly automated system of teaching is still prone to disruption and malicious griefing, especially in anonline game like molybdenum Life. And virtual objects will never be a substitute for tangible things, making it difficult for educational applications that require hands-on training. Overall, the pros outweigh the cons, and many institutes of higher learning are already aware of this fact. Utilizing Second Life as a Educational Tool for the Real World Learning a new language is an effort that can be greatly enhanced by interaction with elements that are connected to the culture in some way. Therea quite a few themed regions in Second Life that are almost perfect replicas of their real-world counterparts, complete with native speakers to boot. Virtual tourism is the perfect way to learn and remember commonly-used phrases before the real trip.ReferencesKock, N. , Verville, J. , Garza, V. (2007). Media artlessness and online learning Findings suppo rting both the significant- and nosignificant-difference perspectives. Decision Sciences Journal of Innovative Education, 5(2), 333-356.
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